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Written by Decam
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Tuesday, 30 September 2008 |
Part of your jobs as builders is to build around and protect what has come before you. add to it, work with it, build quests into already existing characters and plots. Chelly had a daughter? by who? I'd love to know that answer. Take an area, look at it very closely, if it has a history in a book or on mobs that isnt readily apparent, bring it to light. If you see something which just begs for expansion build on it. For example Danica and her crimes: Aren't you just dying to help Danica and know more about her situation? She has a history book written about her now but wouldn't a quest with even more info be cool also? Sometimes we get used to seeing areas as just moving mobs or whatever eq they drop. Areas should be stories, the mobs, objs and progs should bring those stories to life. I cannot stress it enough, write out your story before u go slappin in rooms. Write out your riddles, puzzles and quests beforehand. Use paper and planning. Thanks for giving DS your efforts. Try and make your stories ones people will love and call their favorite areas and also make sure you show the builders who came before you respect and love by keeping what was important to them intact in their areas and drawing attention to their story lines which might go unoticed otherwise.
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Last Updated ( Tuesday, 30 September 2008 )
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