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Written by Decam
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Monday, 06 October 2008 |
Creating doors in OLC can be quite tricky. First read over the second section of HELP REDIT.
Let's say you want to make a door to the east which is closed, locked and pickproof Here is the procedure to do that:
Go to the room you want to add the door to. Make sure there is an exit to the east. If not you can create one by using the link or dig commands. You would use EAST DIG #VNUM to create a new room to the east. You would use EAST LINK #VNUM to make an exit between the room you are in and another existing room.
Once you have an exit to the east, you can begin editing the properties of the door. Again we wanted the door to be closed, locked and pickproof. First, you must make it a door and not just a plain exit. Type EAST DOOR to make this happen. Hitting return while using redit will allow you to review the stats of the room you are in. Hit return to make sure the change was made to your eastern exit.
Next, you can type EAST CLOSED LOCKED PICKPROOF all at once to add multiple flags. Doing this should set the stats on both sides of the door. However, you must go to both sides of the door to set the name.
To set the name of the first side of the door type EAST NAME DOOR then open the door and go through and type redit in the room on the other side of the door and type WEST NAME DOOR. Easy enough, yes? From here you can also check the stats on this side of the door to make sure they are correct.
If you change your mind about a flag on a door, you can just type DIRECTION FLAG to toggle the flag back off. When naming a door it is best not to use color in the door's name. This is the actual keyword of the door as well as what you see on scan. Though most people type OPEN DIRECTION to use a door...you never know.
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Last Updated ( Monday, 06 October 2008 )
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